Monday
Feb142011

Big Changes!

I'm looking forward to the next big step in my budding career!  Thanks to everyone who's given the site a look and provided feedback, I've really learned alot.

Monday
Jan242011

Update...Update...Update

Some big changes to the site lately.  Been really busy on the homefront.  I really need to finish a few things and start a few things.  Patience is the key.  I'm trying not to force it, while still keeping myself working.  If you do visit the site, I really would appreciate ANY feedback!  Don't be scared, I've got thick skin.  Sort of a necessity in this business ;)

Thursday
Oct212010

WIP Update

So, I decided to make this girl a Vampire Hunter.  I'm still ironing out the details, but I've put up a couple of paintovers for outfits.  As always, crits and comments are welcome.

Tuesday
Sep282010

WIP Update

Still working on the WIP.  It's going well, but I find myself tweaking alot.  While this is pretty standard practice, I've decided to start moving on to clothes and fleshing out a backstory.  I'm wrestling with a few ideas: a Detective (CSI type), a Spy of some sort, or a modern Vampire Hunter.  All of which have their inherit difficulties.  Like, how do you make a detective "cool", or how to differentiate this Vamp Hunter from the A typical "Blade"?  Guess I've got some thinking to do!

Tuesday
Aug312010

Work in Progress page added

I've been noticing something lately.  I really enjoy being an environment artist, and I feel like it's a hugely important piece of the puzzle.  With that said, what I've been noticing lately is even though environments make up 70-80% of screen real estate, they're often overlooked in media.  Flip through any gaming mag nowadays and you'll see what I mean.  In light of this realization, and due to a lack of proper practice, I've decided to create a character.  You can see my progress on the new WIP page, and as always, crits and comments are appreciated.